|Malc|
03-01-2005, 02:44 PM
Ok, what im trying to do here is turn a sceen i created in layout into a surface on the inside of an object, first thought was to use a sphere but a box might work to, so that when you turn and rotate the sphere it looks as though you changing your view point in the room. its hard to explane but but lets assume your in the middle of this object with a fixed view forward. You rotate the sphere down and from the camra view it would apper as if though your view had shifted up twords the celling. Confused?
My end goal is to creat a room in open GL in witch you can look around the room as if though it were 3D when in fact your just rotateing this shpere or box around the cammra letting you see the entire room.
is there a way to set the cammra to render in a fish eye view?
Your brain storming would be very helpful.
I would like to not use Quicktime VR for this.
My end goal is to creat a room in open GL in witch you can look around the room as if though it were 3D when in fact your just rotateing this shpere or box around the cammra letting you see the entire room.
is there a way to set the cammra to render in a fish eye view?
Your brain storming would be very helpful.
I would like to not use Quicktime VR for this.
