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View Full Version : How to use tessellation cache ?


Kamino
02-28-2005, 10:51 AM
In Maya batch render manual, I found that there are flags for using tesselation file cache and depth map shadow file cache. But I can not find method how to use them.
Here are the flags I mentioned above.
useFileCache
-uf <boolean>
Use the tessellation file cache

&

reuseTessellations
-rut <boolean>
Reuse render geometry to generate depth maps.

Is there anyone know how to use these option for batch rendering ?

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