Kamino
02-28-2005, 10:51 AM
In Maya batch render manual, I found that there are flags for using tesselation file cache and depth map shadow file cache. But I can not find method how to use them.
Here are the flags I mentioned above.
useFileCache
-uf <boolean>
Use the tessellation file cache
&
reuseTessellations
-rut <boolean>
Reuse render geometry to generate depth maps.
Is there anyone know how to use these option for batch rendering ?
Here are the flags I mentioned above.
useFileCache
-uf <boolean>
Use the tessellation file cache
&
reuseTessellations
-rut <boolean>
Reuse render geometry to generate depth maps.
Is there anyone know how to use these option for batch rendering ?
