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/\ngry\/itamin
02-28-2005, 07:06 AM
Hey All,

I have a problem in Maya using MR in a particular scene and wondered if anyone could help me out.
I have a scene with some imported obj's and some of my own stuff. Anyway when i go to render in MR I get the classic
// Info (Mayatomr): Aborted //

I go to the output window to check things out and this is what i have:

LIB 0.0 info : mental ray for Maya - startup done
API 0.0 error 301040: "maya_ramp" has no member "uvCoord"
API 0.0 warn 302018: type conflict: "vector" is type vector, "maya_ramp" returns type struct

Is it that one of my objects doesnt have UV's assigned? And the error about the "maya_ramp" returning type stuct??? I have no clue how to go in and clean house based on this. I dont even know what to look for.

Any Ideas?

Thanks in advance.

/\\/

EricLyman
02-28-2005, 08:22 PM
Are all of your texture files RGB, instead of CMYK? A friend was having MR problems recently, that solved it. good luck

akewt
02-28-2005, 10:36 PM
also mr will reject tiffs.

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