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anita
09-18-2002, 04:30 AM
Hi guys,

a dumb question for you...

I have assigned a UVW Box map to a stingray that I'm animating, but it gets left behind when he moves. Is there a way that the map can be keyframed to move with it?

I'm sure there is a really simple answer to this one...



Cheers,
A

gaggle
09-18-2002, 08:40 AM
Er.. hm. How is the stingray animated?
It sounds a bit like you might be doing animation via, say, the Skin modifier, and then you're applying the UVW modifier on top of that.

Which won't work unless you like swimming textures (ie. textures that doesn't "stick" to the model). Gotta put the UVW modifier below the Skin modifier for things to work out properly.

..if I'm completly off-target here, please elaborate on your scenario.

anita
09-19-2002, 12:17 AM
Problem solved!

Thank you very much!!!!:thumbsup:

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