grendizer
09-18-2002, 01:20 AM
hello all! :beer:
Let me explain myself : :p
I have a character that is enveloped on a skeleton.
Now I want to create shapes for the head of the character.
So I ma moving a lot of points, edges, etc, on the head of the character.
This results in an increasing size of the operator stack.
Of course I don't want to keep all this modelling history.
But if I freeze the character's geometry, it will loose its envelope op, and its relationship to the skeleton.
So what am I supposed to do?
Any help would be great :bounce:
grendi
Let me explain myself : :p
I have a character that is enveloped on a skeleton.
Now I want to create shapes for the head of the character.
So I ma moving a lot of points, edges, etc, on the head of the character.
This results in an increasing size of the operator stack.
Of course I don't want to keep all this modelling history.
But if I freeze the character's geometry, it will loose its envelope op, and its relationship to the skeleton.
So what am I supposed to do?
Any help would be great :bounce:
grendi
