ajsfuxor
02-25-2005, 04:56 AM
Hi y'all
Im having some problems with ZDepth in Fusion. I have rendered a normal image out of Maya and the ZDepth information is fine when i view it in FCheck (a native Maya viewer) but when i bring it into fusion it looks all mangled. (refer pic) On the left is what the alpha channel should look like and on the right is the z depth channel. I even tried rendering my Zdepth as a seperate image, and then channel boolean it back into the ZDepth channel of the other image, but no luck, still comes out all weird.
Any Suggestions?
Im having some problems with ZDepth in Fusion. I have rendered a normal image out of Maya and the ZDepth information is fine when i view it in FCheck (a native Maya viewer) but when i bring it into fusion it looks all mangled. (refer pic) On the left is what the alpha channel should look like and on the right is the z depth channel. I even tried rendering my Zdepth as a seperate image, and then channel boolean it back into the ZDepth channel of the other image, but no luck, still comes out all weird.
Any Suggestions?
