View Full Version : How to import Biovision BVH mocap files into Maya?
02-24-2005, 01:01 PM
I have a mocap file, I have the skeleton in Maya - what next? :)
02-24-2005, 01:13 PM
bhvimport.mel would be a good start ;)
i guess i found it on highend3d somewhere. i do have it here in case your search turns up nothing.
02-24-2005, 01:18 PM
I was aware of "scripts", I just thought there was an integrated solution.. ah well, let's see what presents Kaydara brings to Maya in next version ;)
02-24-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.