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View Full Version : Nearly White Room (3d), Jørgen Bork (3D)


cyborg
02-20-2005, 04:17 PM
http://www.cgnetworks.com/gallerycrits/5352/5352_1108919857_medium.jpg (http://www.cgnetworks.com/gallerycrits/5352/5352_1108919857.jpg)

Title: Nearly White Room (3d)
Name: Jørgen Bork
Country: Denmark
Software: 3ds max, finalRender

Little interior design project.
I used Finalrender Stage 1 for it.
The goal was to create a nearly white room

>> Hi resolution image << (http://www.cyborg-art.dk/Internet_Temp/FINAL_Allmost_White_01.jpg)

Loukor
02-21-2005, 04:00 AM
I like to be simple but not that simple lol. The "all white" design gives me a feeling of loneliness.

Zhai Tian-Feng
02-21-2005, 06:31 AM
Looks nice but the TV would give some color to the room. Same with the lightbulbs or light through window, I don't think you would be able to get a white room like this.

Penguins are a nice touch though, of course anyone living in a room like that would be interested in penguins.

claudio.rizzi
02-21-2005, 07:13 AM
Very good lighting... so simple!!!


I want that chair...

simoncheng
02-21-2005, 09:56 AM
lovely. white is my all time favourite. less is more.
the furniture is awesome. well done.

Fede
02-21-2005, 11:50 AM
I think it is a fabulous render, really cool.

spaze
02-21-2005, 04:10 PM
As i already said in the FR forum :bounce:

Excellent image knowing white is a really hard color for the renderer.

See you

machadoj
02-21-2005, 05:24 PM
Amazing room....very effective use of "white on white"...

I like white too, but living in a tropical land, ours "white" are more
warm.....: http://www.cgchannel.com/gallery/viewimage.jsp?imgID=5919

Nice work...and we are expecting more of this caliber....

erkantural
02-22-2005, 08:04 AM
The lamp is useless by the position. With that amount of light from back, we should hardly see the tv screen. And the lines between tiles would be more realistic if they were a little more narrow. But you already know that my critic is just because of my jealousy:rolleyes:

Pongoloid!
02-22-2005, 09:09 PM
A good white-on-white render is hard to pull off. You did a great job!

SUN
02-23-2005, 10:22 PM
spaze:

knowing white is a really hard color for the renderer

Yes Great Work real live pichttp://cgtalk.com/images/smilies/thumbsup.gif

peteb
02-24-2005, 01:24 PM
Suprised no ones rated this, I'd give it four stars.


pete B

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