Eric Thomas
02-19-2005, 07:25 PM
We have immediate need for highly skilled Character Modelers. EA has begun the adaptation process for next-generation consoles; creating a challenging and rewarding department for artists to collaborate in while shaping the creation of the 3D counterparts of the worlds most sophisticated characters. This forward thinking and forward moving department is an ideal environment for both junior and senior artists alike blending new ideas, evolutions, and innovations with tried and true methods, experience and wisdom from both the videogame and film industry.
RESPONSIBILITIES:
Strong organic modeling skills
Strong drawing skills (light, form, shadow, color)
Knowledge of the human anatomy and form
Strong texturing skills - photographic manipulation, texturing & color correction
Ability to work with minimal supervision
Ability to meet deadlines
Work well within a team
Excellent organizational skills
REQUIREMENTS:
Excellent 3D modeling and texturing skills
Strong Maya knowledge
Illustrator experience is an asset
Strong PhotoShop abilities
Attention to detail and ability to accurately follow instructions
Understanding of efficient models and texture layouts
Exceptional communication skills are a must
Ability to manage a large number of assets with minimal supervision
Strong time management skills and able to meet deadlines
DEMO REEL REQUIREMENTS:
The ideal demo reel would showcase an artist’s ability to create realistic human form and likeness while also demonstrating a flair for creativity. It will include highly detailed and clean texture work!
High quality, character models in low, medium and high polygon counts
Ability to create realistic human form and likeness
Good use of light and shadow
Excellent sense of scale and form
Excellent level of finish drawing skills
PORTFOLIO SUBMISSION GUIDELINES
Please address your demo to Art Recruiters and include a current resume, detailed shot list (do not forget your shot list) and cover letter with your portfolio/demo reel. Online demos and DVD's are preferred. For Online demos, please display a single web link at the top of your resume in bold. Please only send copies of your art as submissions will not be returned.
Mailing address:
Electronic Arts
Attn: Art Recruiter
209 Redwood Shores Parkway
Redwood City, CA 94065
RESPONSIBILITIES:
Strong organic modeling skills
Strong drawing skills (light, form, shadow, color)
Knowledge of the human anatomy and form
Strong texturing skills - photographic manipulation, texturing & color correction
Ability to work with minimal supervision
Ability to meet deadlines
Work well within a team
Excellent organizational skills
REQUIREMENTS:
Excellent 3D modeling and texturing skills
Strong Maya knowledge
Illustrator experience is an asset
Strong PhotoShop abilities
Attention to detail and ability to accurately follow instructions
Understanding of efficient models and texture layouts
Exceptional communication skills are a must
Ability to manage a large number of assets with minimal supervision
Strong time management skills and able to meet deadlines
DEMO REEL REQUIREMENTS:
The ideal demo reel would showcase an artist’s ability to create realistic human form and likeness while also demonstrating a flair for creativity. It will include highly detailed and clean texture work!
High quality, character models in low, medium and high polygon counts
Ability to create realistic human form and likeness
Good use of light and shadow
Excellent sense of scale and form
Excellent level of finish drawing skills
PORTFOLIO SUBMISSION GUIDELINES
Please address your demo to Art Recruiters and include a current resume, detailed shot list (do not forget your shot list) and cover letter with your portfolio/demo reel. Online demos and DVD's are preferred. For Online demos, please display a single web link at the top of your resume in bold. Please only send copies of your art as submissions will not be returned.
Mailing address:
Electronic Arts
Attn: Art Recruiter
209 Redwood Shores Parkway
Redwood City, CA 94065
