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leigh
09-16-2002, 08:32 AM
Woohoooo I finally had an hour or two to spare last night (after the last few weeks of hellish deadlines and stress), and I got started on my entry for the texturing competition.
It's obviously still a little rough - I just slapped on a few weight maps, gradients and procedurals, so it's still very much in the "roughing out" stage :)
Any comments or crits would be cool to hear :D

I'm going for an African shaman kinda look.

http://leigh.cgcommunity.com/temp/head_01.jpg

http://leigh.cgcommunity.com/temp/body_01.jpg

Galo
09-16-2002, 08:39 AM
The clothing is good leigh but i saw a lot of your work that was from mutch better quality then this, so i'm gonna wait for some updates k.

-Galo

Delucubus
09-16-2002, 09:04 AM
It is only using procedural textures, no maps at all (coreect me if i'm wrong).

leigh
09-16-2002, 09:09 AM
Yeah, it's only procedurals :)

It's also only the third thing that I have ever textured using solely procedurals, so it's a bit tricky for me, I must admit :p

Galo
09-16-2002, 09:36 AM
allright my fault :D

dobermunk
09-16-2002, 09:49 AM
hi Leigh, nice cropping! ;-)

leigh
09-16-2002, 09:51 AM
hehehehehehe :p

I've been having a look at some of the other stuff being entered, and have realised that I really need to get my arse in gear :eek:
There is some really awesome stuff being done!

proton
09-16-2002, 02:07 PM
No suprise that you would create an awesome entry....this is looking great....can't wait to see where you take it from here....

Mangled Poly
09-16-2002, 04:40 PM
Leigh looking awesome... however it looks like the uvs start to get distorted towards the middle of the lepard skin... not sure if its on purpose or not but the sides look perfect then middle they spiral

Chewey
09-16-2002, 04:50 PM
Are we even utilizing uv's given the contest's restrictions?

leigh
09-16-2002, 05:03 PM
Nope :)

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