PDA

View Full Version : New tutorial - How to make realistic trees with SHAG: FUR


Stryker
09-15-2002, 06:57 PM
New tutorial "How to make realistic trees with SHAG: FUR". This tutorial will help you to learn to work with plugin SHAG: FUR, and also you find out its original application for creation of trees and other plants.
Enjoy!

http://www.3dm-mc.com/tutorials/tree/

HapZungLam
09-16-2002, 06:13 PM
too bad. the page is down :shrug:

Stryker
09-16-2002, 10:26 PM
All works!

wgreenlee1
09-17-2002, 01:25 AM
You can do they same thing in half as many steps in Lightwave useing clip mapped UV leaf textured polys and cloned points.
.

I did this one in about five minutes useing nothing but Lightwave and a free LScript called Point Clone Extra v3.It aslo carry weight maps and I think vertex info but I'm not sure.


Just for anyone who might be curious about other apps and tree creation.:cool:

Find Points Clone Extra here! (http://thespread.topcities.com/)

Stryker
09-17-2002, 10:39 AM
Nice tree! :thumbsup:

wgreenlee1
09-17-2002, 12:16 PM
Thanks!

All I need to do now is sit down and really try!:cool:

urgaffel
09-17-2002, 03:00 PM
You forgot to make the file downloadable... Nice tut though

Stryker
09-17-2002, 05:51 PM
Strange, try this link: http://www.3dm-mc.com/tutorials/
Good luck and thanks for all!

Dominique
09-17-2002, 11:28 PM
for making christmass trees,
forgot the balls and lights,

AJ
09-18-2002, 12:32 AM
If my memory serves me then this tutorials is pretty old (in relative terms) - I think Chrom posted it here when the board re-opened at this site...

Still, mighty fine (if poly crazy!) tutorials :D

AJ
09-18-2002, 12:35 AM
http://www.3dluvr.com/chrom/tutorials.htm

There's the link! (and the .zip file)

tAstyBITs
09-18-2002, 03:32 PM
Stryker that's one nice tree.

trask
09-19-2002, 08:09 PM
awesome tutorial!


thank you :thumbsup:

Stryker
10-09-2002, 07:14 AM
Tut updated!

quinox
10-09-2002, 07:36 AM
sweet, thanks

CGTalk Moderation
01-13-2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.