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Sevarf2
09-15-2002, 05:19 PM
Well, I've finished texturing of my Morpheus.:scream:
Modeling and texturing in max4.2. Rendered with Brazil. Final composition in Photoshop.

Do you like him? (sorry for bad quality of image)

Abominable
09-15-2002, 05:41 PM
That bump has to be tamed down man.....looks too linear, too much like big scars. Tweak the bmap and even out the skin texture a bit and you're on your way.

Mangled Poly
09-15-2002, 05:58 PM
Is this going to be a game model? because it looks extremely low in polys....

Sevarf2
09-15-2002, 06:28 PM
No, It's High polt. Look this
click here (http://www.cgtalk.com/showthread.php?s=&threadid=20269)

DanielJ
09-15-2002, 06:44 PM
IMHO he is Val Kilmer :)
His mouth

Keep doing

Greetz

wedge
09-15-2002, 07:41 PM
wow those textures need a lot of work!

MrTootles
09-15-2002, 07:58 PM
I like the textures, except for his skin... Also, how do the glasses stay on his head?

Good job overall :bounce:

Sevarf2
09-15-2002, 08:14 PM
Thanks all!! :bounce:
Ok, I'll change the skin very soon
MrTootles: I suppose You haven't saw the film...

wedge
09-15-2002, 08:42 PM
how can tootles NOT have seen the matrix?? i mean... its the matrix!!! i can understand some people not liking it, but to be completely oblivious to it...

(i mean, i can understand, its just odd to me)

stephen2002
09-15-2002, 10:40 PM
the model is good, but the skin needs some SERIOUS help.

typeA
09-16-2002, 01:19 AM
well the glasses are just like his in the movie..the bumb is super high thats my main crit and looking at te flat shaded model his nose seams to slope down to much

piajartist
09-21-2002, 09:50 PM
appreciate the work, kinda looks like acne scarring

better use some OXY 10

monotypic
09-22-2002, 03:31 AM
i agree with the skin thing.. i don't know what resolution of image your using for it... but i would recomend a higher res image of the skin texture and also make the bumps in the skin smaller. i mean.. fishburn's skin is pretty rugged... but the bumps and stuff are smaller.. think of them as freckles or something. also.. is it just me.. or is his neck too long? or possibly the head too big compared to the shoulders.. i'd recommend scaling up the body and shortening the neck.

good job soo far though.

:thumbsup:

AFU
09-22-2002, 05:43 AM
looks like he is a dead version of morpheous, mayne u should make the textures wayyy more detailed :rolleyes:

JohnD
09-22-2002, 06:53 AM
The head is modeled well, but agree with everyone else on the skin. But hey...maybe this is what we didn't see in the movie that happened to Morpheus after Agent Smith got done with him.

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