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wedge
09-15-2002, 04:27 PM
how can i render flat shaded (without the "gourad" effect of blending the shading over the edges) so you can see the faces sharply?

-wT-
09-15-2002, 05:09 PM
Edit Polygons -> Normals -> Soften/Harden -> 0°
Et voila!

After you've rendered, undo :)

DSedov
09-15-2002, 09:17 PM
wgeddes Hey why did you change your avatar pic? It was so cute =)))

As far as the question goes -wT- is right. But if you mean, kind of cartoon flat shading, so you dont use any BRDF's - use surfaceShader node.

wedge
09-15-2002, 09:38 PM
hehe hey dennis, whats up?

i changed my avatar cause i drew this thing in my Asian American Literature class and i thought it was pretty cool.

DSedov
09-15-2002, 09:49 PM
c'mon ... you know its not more beautifull ten "her" :eek:

wedge
09-15-2002, 09:51 PM
you asked for it, you got it! :D

DSedov
09-15-2002, 10:33 PM
hehe.. dont you think it is better? =)

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