Skyraider3D
09-15-2002, 04:03 PM
Hi all
The framerate in Max 4 decreases dramatically (by about 80%!!) when I make one of the objects semi-transparent.
I messed with the display settings for transparencies; "stipple" doesn't work at all and "blend" works but decreases my FPS to about 10-20 with even low-poly untextured models...
I am running Windows 2000 on a P-III 933MHz machine with 512 Mb RAM, DirectX 8.1, GeForce 4 Ti4200 (64 Mb), Detonator 40.41.
OpenGL and Direct3D give the same results. Framerate without transparencies is about 100 at 1152x864 resolution.
Please help!!
TIA,
Ronnie AKA Skyraider3D
The framerate in Max 4 decreases dramatically (by about 80%!!) when I make one of the objects semi-transparent.
I messed with the display settings for transparencies; "stipple" doesn't work at all and "blend" works but decreases my FPS to about 10-20 with even low-poly untextured models...
I am running Windows 2000 on a P-III 933MHz machine with 512 Mb RAM, DirectX 8.1, GeForce 4 Ti4200 (64 Mb), Detonator 40.41.
OpenGL and Direct3D give the same results. Framerate without transparencies is about 100 at 1152x864 resolution.
Please help!!
TIA,
Ronnie AKA Skyraider3D
