syzygy
02-16-2005, 08:33 AM
This is an interior scene of the international space station. Am trying to make it completely photrealistic. I've almost finished texturing it and have been staring at it for waay too long. Its gotten to the point where I can't "see" how to fix the errors. the renders are wide angle but most shots will be medium.
I would truly appreciate some feedback on what is killing the reality in the scene. There are some obvious errors (things not textured and please ignore the back door, I've managed to invert the mask in both renders ) but feel free to be as critical as you like. I'm hanging everything on it being photoreal so any ommission I've made is worth mentioning. Hook in, don't hold back.
Thanks
http://opax.swin.edu.au/~scottie/gi_test_2j.jpg
http://opax.swin.edu.au/~scottie/gi_test_2k.jpg
the reference (please note this obviously does not belong to me, I can't however find the original link on nasa so I am posting a smaller version of it):
http://opax.swin.edu.au/~scottie/small_photo.jpg
thanks
Russ
I would truly appreciate some feedback on what is killing the reality in the scene. There are some obvious errors (things not textured and please ignore the back door, I've managed to invert the mask in both renders ) but feel free to be as critical as you like. I'm hanging everything on it being photoreal so any ommission I've made is worth mentioning. Hook in, don't hold back.
Thanks
http://opax.swin.edu.au/~scottie/gi_test_2j.jpg
http://opax.swin.edu.au/~scottie/gi_test_2k.jpg
the reference (please note this obviously does not belong to me, I can't however find the original link on nasa so I am posting a smaller version of it):
http://opax.swin.edu.au/~scottie/small_photo.jpg
thanks
Russ
