View Full Version : Maya +MentalRay Shaders
DSedov 09-15-2002, 08:47 AM Hello. Does anyone knows how to assign a lens shader to a camera, so I can get lens distortion during rendering?
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I think the only way to do this, would be to manually edit the .mi file you get from Maya.
So, just open up the MR manuals, and see how lens shaders are supposed to be included. Then try to get the .mi file out of Maya somehow :)
DSedov
09-15-2002, 08:57 PM
Yeah.. I thought it should be done this way. Also you can attach MI text to any shader or object, the problem is that I didnt find what would be the text I should write for the lens shader.
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