02-13-2005, 10:53 PM
Frequent user of this forum probably remember me for asking lots of silly questions about texturing in Maya. (I must say I have not yet tried that trick that supposed to solve reversed bump mapping - didn't have time, sorry). And again I'm ready to disturb local gurus with another query. Texture which was adjusted in 'UV texture editor' just keeps sliding when object is deformated with bones and blend shapes. Texture reference object does not help so I had to spend several days wondering around, tring to find a solution but nothing seems to work.