kapollo
02-13-2005, 08:00 PM
Hi everyone,
Is there a possibility to use maya texture mapping through custom shaders? I wanted to use maya texture mapping in conjunction with DarktTree's plugin for mental ray and that implies the use of mr texture mapping nodes. Is there a way, through a util node or something like that, to link maya texturing coordinates to mr custom nodes (textures or the tiwdte_color_uv node I use to get the Dt textures to mr)
thanx in advance bye!
Is there a possibility to use maya texture mapping through custom shaders? I wanted to use maya texture mapping in conjunction with DarktTree's plugin for mental ray and that implies the use of mr texture mapping nodes. Is there a way, through a util node or something like that, to link maya texturing coordinates to mr custom nodes (textures or the tiwdte_color_uv node I use to get the Dt textures to mr)
thanx in advance bye!
