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Ageless
09-14-2002, 05:10 PM
Hey, this is my first 3D character Mode using Maya, It's for class.

I am nearing the completion of my model, but I've run into a little problem. Everytime I smooth it, these wierd black spots show up (See images below), how do I fix this?


http://66.113.157.62/prob2.jpg

http://66.113.157.62/problem%20copy.jpg


Also, just curious, how could I cell shade this?

http://66.113.157.62/age_pict5.jpg


http://66.113.157.62/age_pict6.jpg






Un-Smoothed Model picts:

http://66.113.157.62/age_pict1.jpg">Model 1
http://66.113.157.62/age_pict3.jpg">Model 2
http://66.113.157.62/age_pict12.jpg">Model 3
http://66.113.157.62/age_pict4.jpg">Model 4







Thanx

-Sage13

Wigaru Wiyamoto
09-14-2002, 06:51 PM
Well your unsmoothed pics aren't very helpful at all. Show a close up of the mouth with edged faces. You almost certainly have 1) a ton of edges converging at one vertex or 2) lots of non-quads or just both.

JacobB
09-15-2002, 02:23 PM
try softening the edges or looking for a hidden face(s) or something.

Raji
09-16-2002, 05:58 PM
these 2 suggestions are very good. I would like to add that you may have some vertices that aren't welded and just floating infinitely close to one another.

good luck

beaker
09-18-2002, 10:07 AM
what JacobB said

Edit Polygons > Normals > Soft/Hard

Ageless
09-18-2002, 02:50 PM
Thanx guys, I've finished it up, textures and animation. I'll post the final later.

thanx again

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