prettyPixel
02-12-2005, 04:31 PM
Here is a script on which I work.
It is intended to create mapping coordinates on a shape.
There are just few mapping coordinates system : planar, box, cylindrical, shperical and face. And none is capable to do it on already deformed objects.
This algorithm can adapt itself to the shape.
http://users.skynet.be/arketip/CGtalk/morphMap-formS.jpg
http://users.skynet.be/arketip/CGtalk/morphMap-circle-flag.jpg
here is the unwrap of the circle.. nice shape, isn't it ?
http://users.skynet.be/arketip/CGtalk/morphMap-circleUVW.jpg
There are still some limitations at the moment but most of the common shapes are accepted. I still have many problems to be resolved before ending it definitively... I have to make sure that my routines modify correctly the UVW... I have no undo for the moment...
Does anybody know programs which act in a similar way?
Do you have advices or remarks?
It is intended to create mapping coordinates on a shape.
There are just few mapping coordinates system : planar, box, cylindrical, shperical and face. And none is capable to do it on already deformed objects.
This algorithm can adapt itself to the shape.
http://users.skynet.be/arketip/CGtalk/morphMap-formS.jpg
http://users.skynet.be/arketip/CGtalk/morphMap-circle-flag.jpg
here is the unwrap of the circle.. nice shape, isn't it ?
http://users.skynet.be/arketip/CGtalk/morphMap-circleUVW.jpg
There are still some limitations at the moment but most of the common shapes are accepted. I still have many problems to be resolved before ending it definitively... I have to make sure that my routines modify correctly the UVW... I have no undo for the moment...
Does anybody know programs which act in a similar way?
Do you have advices or remarks?
