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View Full Version : I work on morphMapper : an automatic UNWRAP tools


prettyPixel
02-12-2005, 04:31 PM
Here is a script on which I work.
It is intended to create mapping coordinates on a shape.

There are just few mapping coordinates system : planar, box, cylindrical, shperical and face. And none is capable to do it on already deformed objects.
This algorithm can adapt itself to the shape.

http://users.skynet.be/arketip/CGtalk/morphMap-formS.jpg

http://users.skynet.be/arketip/CGtalk/morphMap-circle-flag.jpg

here is the unwrap of the circle.. nice shape, isn't it ?

http://users.skynet.be/arketip/CGtalk/morphMap-circleUVW.jpg


There are still some limitations at the moment but most of the common shapes are accepted. I still have many problems to be resolved before ending it definitively... I have to make sure that my routines modify correctly the UVW... I have no undo for the moment...

Does anybody know programs which act in a similar way?
Do you have advices or remarks?

prettyPixel
02-17-2005, 12:59 PM
Does anybody know programs which act in a similar way?
Do you have advices or remarks?

ThE_JacO gives very interesting explanations in this thread onto some software which already make it, as XSI (post #6)
http://www.cgtalk.com/showthread.php?t=211397

follow the white rabbit :)

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