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munkY
02-10-2005, 09:43 PM
Hello,

How would you model a puzzle (jigsaw) that is shaped like a ball.
Is there an obvious easy way that i missed or...?

i'm using Max 6

The puzzle parts should look like puzzle bits usually do

http://landspeed.mine.nu/jigsaw.jpg

polygun
02-15-2005, 03:29 AM
I suspect this could be easily faked with a normal or displacement map. Do they need to be real pieces?

rove
02-16-2005, 06:39 AM
Hi,


I got a visual ref for ya:

http://www.buffalogames.com/HTML%20pages/3D-Spherical.html


ChroM@iC

rove
02-16-2005, 06:41 AM
Hi,


This might give you some ideas:

http://www.buffalogames.com/HTML%20pages/3D-Spherical.html

ChroM@iC

rove
02-16-2005, 06:56 AM
Hi,

Here's a visual reference for you:

http://www.buffalogames.com/HTML%20pages/3D-Spherical.html

On the same page, at the bottom, there's a link to a PDF file which might help you even further.

I think this will give you an idea.

ChroM@iC (ChroM@iC)

AsaMovshovitz
02-16-2005, 12:40 PM
Hi,

Try to work on flat plans of the puzzle, make 6 plane box, group it and then try to put the Spherfiy modifier on it - and put on 100%

Asa

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