View Full Version : Foundation Manual
02-09-2005, 05:01 PM
I have a dumb question that I even hate to ask but I could not find an answer on the softimage web page. When you buy a seat of foundation is the manual printed, or just a PFD?
02-09-2005, 05:14 PM
I bought FND about a month ago. I received the Foundations manual in print (pretty thick), and all the others (modeling and deformations, anim, non-linear anim, ...) in PDF. Each one is hundreds of pages long. The printed manual, Foundations, really covers the basics - how to select things, how to work with project, etc. I think it could have been made a lot smaller, but anyway.
02-09-2005, 05:18 PM
I am planning of getting the training dvd's as well, just needed to know if I need to budget an extra hundred dollars for printing out huge pfd files.
02-09-2005, 05:32 PM
Yeah you get CDs and a manual with foundation. The training dvds cost a little extra now though. If your coming from a different app there are some decent quick start pdf file on softimage.com
I bought foundation a few months.
02-09-2005, 06:55 PM
I found a pfd someone wrote to easy the transition from lightwave to XSI that was pretty helpful. After trying the demo of foundation I have been really impressed so I figured Iíd try it out. I just hope I can get a handle on the creating shaders.
02-09-2005, 08:15 PM
just needed to know if I need to budget an extra hundred dollars for printing out huge pfd files.
If I were you, I'd spend those dollars on some tutorials (3dtutorial and 3dquakers are both excellent, you'll surely find interesting stuff to look at). PDFs are easy to read and search on screen. If you really like printed matter, get Isner's book (character creation).
02-09-2005, 11:02 PM
the production series DVDs are invaluable in my opinion. I learnt more watching those vids in one week than I did in 3 years at university :)
02-18-2005, 12:05 AM
I found a pfd someone wrote to easy the transition from lightwave to XSI that was pretty helpful
Hey byanfu... whered you find the pdf...
I'm coming over from Wave also would like to see it...
02-18-2005, 12:45 AM
Hey byanfu.... I found it on XSI base... but I wouldn't have if you hadn't brought it up ....
02-18-2005, 02:23 AM
Sorry I didn't get the message until now, glad you found it :)
02-18-2005, 05:17 PM
Not a problem at all... byanfu
I googled for it... should have done that first...
but I ended up finding XSI base so that was good...
So that's two I owe yah.... ha!:)
I just hope I can get a handle on the creating shaders.
It's not as bad as it looks, although admitadly it does look bad to start off with :p :cool:
I'd never previously got on with node based shaders. Darktree is/was a mystery to me, and the first time I opened up somebody elses shader tree I nearly fell off my seat in fright :D That said, I took to it quite quickly, and now would not like to go back to LW's way of texturing.
02-18-2005, 06:59 PM
Man that is conforting Yog....
being a LW2XSI guy myself...
I came over for the character animation... but looks like there are lots of other reasons to have done it too...
thanks for the insights...
02-18-2005, 07:15 PM
Iím a Lightwave guy myself and actually I have been reading quite a few of your post over on the Lightwave board and was one of reasons that I decided to take a deeper look at XSI, well that and the unbelievable value of the software and the training tools, oh yea and the intergated enviorment which I personally perfer. Lightwave is great, but XSI from the demo, and the videos I have been watching seem amazing. Also the Lightwave to XSI Exporter works great with the models I have been working on so it seems to be the best of both worlds.
Thanks, I think that the DVDís seem like a really valuable tool to get up and running quickly, canít wait for them to arrive.
02-18-2006, 08:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.