Excepti0n
02-09-2005, 11:57 AM
Hi folks,
Im in need of a program or preferably plugin that can neatly pack UV's. The UV's created by Atlas are sometimes very inefficient, leaving large gaps where polygons could make good use of the texture space. Since the objects I deal with are complex, I'd rather not do this by hand.
Does anyone know:
- A trick how to do this (maybe with the new 8.2 commands?)
- A plugin which can do this
- A decent program that will do this. Ive tried Uv Mapper Pro and Depp UV, they both do not satisfy.
Im in need of a program or preferably plugin that can neatly pack UV's. The UV's created by Atlas are sometimes very inefficient, leaving large gaps where polygons could make good use of the texture space. Since the objects I deal with are complex, I'd rather not do this by hand.
Does anyone know:
- A trick how to do this (maybe with the new 8.2 commands?)
- A plugin which can do this
- A decent program that will do this. Ive tried Uv Mapper Pro and Depp UV, they both do not satisfy.
