Virum
02-09-2005, 08:55 AM
Hey, I'm trying to figure out the best technuique for modeling realistic architecture along the lines of the kind found here: http://www.cgtalk.com/showthread.php?t=206688&page=1&pp=15
I've made a few attempts, but... I'm too ashamed to even post them. ;)
My main questions are:
1) How should I start?
2) How should I proceed ;)
3) How do I add in windows and stuff quickly without having to model each one over and over into the building. I thought about booleans, but maya's booleans are crappy.
4) What else should I know?
I'd appreciate ANY help on these. I've been googling for hours with really no results. :(
Cheers, mates! :beer:
I've made a few attempts, but... I'm too ashamed to even post them. ;)
My main questions are:
1) How should I start?
2) How should I proceed ;)
3) How do I add in windows and stuff quickly without having to model each one over and over into the building. I thought about booleans, but maya's booleans are crappy.
4) What else should I know?
I'd appreciate ANY help on these. I've been googling for hours with really no results. :(
Cheers, mates! :beer:
