View Full Version : 2D Sprites, 3D Backs. Exploring Options

02-08-2005, 08:26 PM
I've been working on a Game Project for some time now using the original 3D sprites, mapped to 3D Rendered environments. So far it looks preaty good put I'm wondering what if I used a cel shader. Considering that I use Bryce, both for lighting and for landscapes, would that be difficult to export and import back into Lightwave?

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02-08-2006, 09:00 PM
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