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View Full Version : Super long load times with wrap deformers...what gives?


mindspin00
02-08-2005, 05:53 PM
So I have my low poly character with a set of blend shapes. He works great. Then I took the high poly character and wrap deformed him to the lower poly character. He still works great, and now the high poly is taking deformations from the low poly. Looks fantastic...but.....

Every time I load the file I have to go through a 15-20 minute calculation before I can work in the file. Is it re-calculating the wrap deformer every time I open the file? did I miss a step to speed this process up? The file is only around 14mb.

Any ideas?

-eric

seven6ty
02-09-2005, 01:28 AM
...That's pretty much how wraps work... Slow! :)

(...Especially if you have more than one of them in a scene.)

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02-09-2006, 02:00 AM
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