policarpo
02-08-2005, 02:32 AM
Ok mates, here I am using the old tried and true Particle Emiiter to get some things out lickety split for a proof of concept and you know what...I dig it. But here's the problem. I am noticing that my particles are colliding and passing through one another. I can fake and fix it so the bosses don't notice it, but I want to know if there is a quick tutorial out there which dissects TP for me so I can get up to speed quickly.
I am just hurling a bunch of geometry from an emitter with Wind and Rotation effectors to get a certain effect, but I don't want my geometry to pass through each other...I want them to bounce off each other...to react intelligently.
Can someone point me to a tutorial or a page in the TP Manual or for that matter ST which will get me over this hump?
I appreciate it. http://cgtalk.com/images/smilies/thumbsup.gif
Rock on!!
I am just hurling a bunch of geometry from an emitter with Wind and Rotation effectors to get a certain effect, but I don't want my geometry to pass through each other...I want them to bounce off each other...to react intelligently.
Can someone point me to a tutorial or a page in the TP Manual or for that matter ST which will get me over this hump?
I appreciate it. http://cgtalk.com/images/smilies/thumbsup.gif
Rock on!!
