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View Full Version : Stills: old filmprojector(original huh?)


Khepri
09-12-2002, 11:56 PM
hi all! this is a model I created about 2 months ago, I never came around finishing the textures..

so, now I had some time, and I finished it!:)

hope you like it!


max 4.2 Brazil 1.0


http://www.rain3danimator.com/images/projector_high.jpg
http://www.rain3danimator.com/images/projector_closeup.jpg

cheers!

Tumerboy
09-13-2002, 01:42 AM
Nicely done Khepri, now more dirt!
And a scene!


very well done. . . it's nice to see it textured finally :P

himizu
09-13-2002, 01:49 AM
more dirt? oooo-kaaaay. maybe you should put it in a projection room. that would be cool.

Tumerboy
09-13-2002, 05:13 AM
Originally posted by himizu
oooo-kaaaay ?

oooooh kaaaaayyyy. . . is there something wrong with dirt?

I don't see any. . . it looks very clean to me, and I think that dirt, and dust would build up on certain spots of the projector. . .

Khepri
09-13-2002, 05:45 AM
hey Tumerboy&himizu!


both of your suggestions sound good, its just that at this moment
I can't even look at it anymore :D! I've been working on and of on this model.

I also made a 3k render(came out nicely to)

so, maybe I am going to ad a room+ dirt.

but not in the next couple of weeks!

I am still student(graduating this year (I hope)) and Ive got so much stuff to do:wip: :annoyed:

I have so many ideas, so much inspiration.....

finally, I'd like to say thnx to you! :thumbsup:

cheers!

null
09-13-2002, 06:29 AM
very nice and detailed. the light in there should be a little brighter though

insanelight
09-13-2002, 12:54 PM
Love the detail level, impressive.
I agree about dirt... :buttrock:

Khepri
09-13-2002, 03:34 PM
:D
thnx all!

are there any comments/crits about something else than the dirt?



:beer:

cheers!

Larry_g1s
09-13-2002, 04:32 PM
Very nice, very detailed! :thumbsup:

Rhid1en
09-13-2002, 06:05 PM
I remember you working on this, just want to say it turned out great. Really good job! It's to bad though, some of the detail gets kind of lost in that sea of black materials, but he, it happens. I think with a little tweeking of your lights and turning down the shininess in your material you could probably pop them back out more, but hey, looks good as is!

recon
09-13-2002, 06:43 PM
Very very nice!

...The film needs sprocket holes!

-r

himizu
09-14-2002, 05:58 AM
didn't notice this before, but each frame on the film is different. that's amazing attention to detail.

misterboogie
09-14-2002, 06:20 AM
Awesome work!!!

Khepri
09-14-2002, 12:47 PM
hey thnx all!

:D

I am very happy with these responses!

:buttrock:

I am currently working on my "ego profile" wich is the project you create to present yourself with in the graduation year(yay finally got there). I am doing a character animation, but I also focus alot on lighting and rendering/materials. I have 9 months to create it, so it will hopefully be good enough.:cool:

so I am working on a character at the moment.

I will post it when its done.

cheers!

stephen2002
09-14-2002, 01:40 PM
I'm not sure if it is just the lack of environment for the thing to reflect but it looks like it went through a fire...all of the cromic serfaces are blackend strangely.

Also, some of your bump maps are a little bit pixelated in the closeup.

Good modeling though.

typeA
09-15-2002, 12:05 PM
i think the lights on the side are to bright other than that looks good

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