Jaidek
09-12-2002, 07:23 PM
Hello,
My name is Corey Kinard and I have been working at Visual Book Productions for the past two years as the Pre-Production Supervisor. I oversee a team whose purpose is to produce assets and maintain them throughout the production pipeline. During these two years I have worked on our production from inception to completion. I am proficient in Alias|Wavefront Maya, Discreet 3D Studio Max and NewTek Lightwave 3D. My skills include advanced character and architectural modeling- both low and high polygonal, texturing, setup, cloth simulation, motion capture sessions and editing data. I am used to a fast-paced scheduled where speed and quality are essential. I see myself as a team player, always willing to help out another. It is necessary that an employee be a team player and a self-learner, this is the cornerstone of a successful production. I am seeking both full time and contract work, I am also willing to relocate. You can check out my online portfolio at http://www.coreykinard.com . Attached is my current resume.
Thanks,
Corey Kinard
Modeling | Texturing | Setup
www.coreykinard.com
[Objective]
To obtain a challenging job in the industry modeling for either real-time or cinematic
[Summary of Skills]
- Proficient in Maya 4.0, 3D Studio MAX 4.0 and Lightwave 3D 7.5
- Proficient in Photoshop, Premiere, After Effects and Deep Paint 3D
- Organic and architectural modeling and texturing
- Character rigging and controls for hand animation and motion capture
- Motion capture using Motion Analysis eight camera system (body and facial)
- eVA motion capture editing software
- Proficient in Maya Cloth
- Proficient in multiple video compression codec’s
[Experience]
- PRE-PRODUCTION SUPERVISOR. Visual Book Production Inc., Orlando, FL. Managed a team for the task of creating, setting up and texturing characters and props. Assisted in organizing and creating the production pipeline. 2000 – July 2002.
- FREELANCE CHARACTER MODELER. Dream Balloon Productions, Albany, NY. Lead a small team to create concept characters and environments for a CG Christmas animation pitch. 2000.
- FREELANCE REAL TIME MODELING. Avaria Corporation, Longwood, FL. Produced real time models for Endless Ages, an upcoming PC game. 1999.
- FREELANCE VIDEO WORK. Manheim Lakeland Auto Auction, Lakeland, FL. Produced, filmed and assembled the auctions 20th Anniversary promotional tape. The videos purpose was to inform, excite, and draw the interest of new clients. 1999.
[Education]
- Full Sail Real World Education, Winter Park, FL.
A.S, Computer Animation, 1998-2000
- Graduated Class Salutatorian and received the Advanced Achievement Award
- Received awards in Shading and Lighting, Motion Studies and Final Project
[Online Portfolio]
http://www.coreykinard.com
My name is Corey Kinard and I have been working at Visual Book Productions for the past two years as the Pre-Production Supervisor. I oversee a team whose purpose is to produce assets and maintain them throughout the production pipeline. During these two years I have worked on our production from inception to completion. I am proficient in Alias|Wavefront Maya, Discreet 3D Studio Max and NewTek Lightwave 3D. My skills include advanced character and architectural modeling- both low and high polygonal, texturing, setup, cloth simulation, motion capture sessions and editing data. I am used to a fast-paced scheduled where speed and quality are essential. I see myself as a team player, always willing to help out another. It is necessary that an employee be a team player and a self-learner, this is the cornerstone of a successful production. I am seeking both full time and contract work, I am also willing to relocate. You can check out my online portfolio at http://www.coreykinard.com . Attached is my current resume.
Thanks,
Corey Kinard
Modeling | Texturing | Setup
www.coreykinard.com
[Objective]
To obtain a challenging job in the industry modeling for either real-time or cinematic
[Summary of Skills]
- Proficient in Maya 4.0, 3D Studio MAX 4.0 and Lightwave 3D 7.5
- Proficient in Photoshop, Premiere, After Effects and Deep Paint 3D
- Organic and architectural modeling and texturing
- Character rigging and controls for hand animation and motion capture
- Motion capture using Motion Analysis eight camera system (body and facial)
- eVA motion capture editing software
- Proficient in Maya Cloth
- Proficient in multiple video compression codec’s
[Experience]
- PRE-PRODUCTION SUPERVISOR. Visual Book Production Inc., Orlando, FL. Managed a team for the task of creating, setting up and texturing characters and props. Assisted in organizing and creating the production pipeline. 2000 – July 2002.
- FREELANCE CHARACTER MODELER. Dream Balloon Productions, Albany, NY. Lead a small team to create concept characters and environments for a CG Christmas animation pitch. 2000.
- FREELANCE REAL TIME MODELING. Avaria Corporation, Longwood, FL. Produced real time models for Endless Ages, an upcoming PC game. 1999.
- FREELANCE VIDEO WORK. Manheim Lakeland Auto Auction, Lakeland, FL. Produced, filmed and assembled the auctions 20th Anniversary promotional tape. The videos purpose was to inform, excite, and draw the interest of new clients. 1999.
[Education]
- Full Sail Real World Education, Winter Park, FL.
A.S, Computer Animation, 1998-2000
- Graduated Class Salutatorian and received the Advanced Achievement Award
- Received awards in Shading and Lighting, Motion Studies and Final Project
[Online Portfolio]
http://www.coreykinard.com
