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tonyg3d
02-04-2005, 08:44 PM
Hi guys,

Belated happy new year to everyone!

I'm doing an animation following a storyboard.

I want to break the whole animation into four parts to save me working
with one or two LONG parts. I'm going to put them together in a post editing
program after.

If I finish animation part 2 at a set frame and then set part 3 and want
to start part three on the frame that part 2 finishes on is there an easy way
to do this?

I've tried saving part 2 as 'part 3', going to the timeline, dragging all of
the animated keyframes so that frame 200 is now on frame 1 and deleting all
of the frames before it.

But this seems to cause problems with some animated objects and some
objects timeline seems to stop at frame 1!

I'd love to show the animation to you guys but I think it's too big to upload?
Any ideas on my questions?

Many Thanks,

Tonyg3d

Srek
02-04-2005, 10:03 PM
I'm not sure i understand why you want to do this? Why not simply render out the different parts as different image series (or movies) and then cut them together in QT Pro or any other video editing software?
Cheers
Srek

mikeh64
02-05-2005, 01:29 PM
Though I don't follow your problem exactly....

Did you know that you can specify what range of frames will be rendered?

Render settings > output tab > frame

It's just like printing - you can remder all frames, current frame, or specify 45-300 for example. Just change the name (save tab, or multipass tab) of your file each time you render (part1, part2, etc). No need to mess with the timeline at all.

does this solve your problem?

tonyg3d
02-06-2005, 09:30 AM
Yup that helps guys.

I understand that you can do that. It's just for some reason I thought it would
be easier to break down my animation into short parts of 200 frames rather
than have one long animation of 1000 frames.

I just wondered if there was an easy way of taking an animation file of say 400 frames,
deleting frames 1 to 399, so the new animation file starts on the frame that the previous
animation ended on, with all my charaters/cameras/lights start in the same position
that they ended on previously?

Am I explaining myself clearly? The question I think is valid although, the more
I think about it, the more I'm thinking of why I need to make a new animation!

Thanks,

Tony.

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