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Nicool
02-04-2005, 05:36 PM
Hi,

Just wanted to share you this little Mel that speeds up reference images importing. Instead of create lambert shader > create a file texture > browse to get the right file > create a plane > get back to the image > get size ratio > back to Maya to resize the plane > rotate it ... NO!

Use it : http://ndhaussy.free.fr/melScript/importModelingReference.mel You should put it in a self button.

(And more scripts here : http://ndhaussy.free.fr/melScript/ )

*Nico :thumbsup:

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