Dxotic
02-04-2005, 12:24 AM
Hi can C4D output baked lightmaps onto .obj like Gile(s)?
http://www.frecle.net/giles/
gile[s] is a global illumination / radiosity lightmapper, capable of rendering high resolution lightmaps fast and efficiently.
gile[s] features an easy to use editor, that allows you to place models and lights without fuss.
Unlike most lightmappers gile[s] handles models of arbitrary complexity keeping smoothing groups intact.
With gile[s] you can even paint directly to the lightmap, and mix and match vertex lighting and lightmaps as you please.
i like to know in relation to using it in MOHO an vector animation program that can import .obj with lightmaps. :thumbsup:
http://www.frecle.net/giles/
gile[s] is a global illumination / radiosity lightmapper, capable of rendering high resolution lightmaps fast and efficiently.
gile[s] features an easy to use editor, that allows you to place models and lights without fuss.
Unlike most lightmappers gile[s] handles models of arbitrary complexity keeping smoothing groups intact.
With gile[s] you can even paint directly to the lightmap, and mix and match vertex lighting and lightmaps as you please.
i like to know in relation to using it in MOHO an vector animation program that can import .obj with lightmaps. :thumbsup:
