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View Full Version : C4D 9's speed and performance


mesaticus
02-03-2005, 11:38 PM
I'm fairly new to Cinema and have been working on R8.2 with the Meshsurgery tools for about a month or so (bought the packaged off Ebay).

Being a total newbie at modeling, I often struggle when trying to follow tutorials (in other software) so I decided to download a demo of R9 to see if it was worth getting the upgrade since I haven't yet fully developed the fine workflow of R8 (I've ready several threads on this board with people seemingly to be content with R8 and certain plug-ins, so it makes myself hesitant as to if its worth the money). Yet on the otherhand, just n-gons and the way the weld tool works seems to me as if it would save headaches (when I weld in R8 I never know where its going to result from)

The first thing I noticed, was how much faster R9 was (viewport wise, didn't test the rendering), and how much better things displayed in the viewport. Opening up my same project in the demo, the comparison was uncanny.

Was this actually a touted feature of R9? Can people who've upgraded speak to this? I'm really only interested in the "core" program, so I assume you don't have to own certain modules for this performance enhancement (sorry if that's a dumb question).

Another thing I notice in R8 when I have blueprints is pretty bad "pixel jumping". You can see what I mean here http://frame7.com/viewport_shift.jpg . R9 doesn't appear to do this at all. This is another headache when I'm trying to align points on a seemingly moving target everytime I rescale.

Sorry if this was a long speech, just wanted to see what the people who've upgraded have felt in terms of performance. I'm almost ready to dip into the cookie jar, but am willing to listen to the people who tell me to be patient with R8.

Thanks.

3DKiwi
02-04-2005, 02:57 AM
Sounds a lot like your graphics settings. I've not noticed any improvement in speed from 8.5 to 9. rel 9 runs by default in Hardware OpenGL mode wheras in 8.5 you had to manually enable this. This has a huge effect on real time performance.

~3DKiwi
C4D Cafe (http://www.c4dcafe.com)

p.s. Check out my web site for free C4D tutorials

mesaticus
02-04-2005, 11:55 AM
Thanks for the reply.


What's interesting is, I tried running R8 in OpenGL when I first installed it and it ran horribly. If I moved, rotated, zoomed in a viewport, it froze R8 for about 3-4 seconds before letting me use touch anything again.

moka.studio
02-04-2005, 12:24 PM
Thanks for the reply.


What's interesting is, I tried running R8 in OpenGL when I first installed it and it ran horribly. If I moved, rotated, zoomed in a viewport, it froze R8 for about 3-4 seconds before letting me use touch anything again.

I might be a problem due to your driver. You could try installing a new one. the ati 9600 series had problems vith c4dr8 for exemple.

All in all, I would definitely suggest to upgrade to 9, if yuo can afford it. I would not want to go back to 8, even if I sometimes miss some function from Mesh Surgery. Other modelling functions make up for it though. +Ngons, shaded wires, HUD etc... the list is long ( as you can see from the demo)
And r9 has been very very stable, andn I have put a few hundrer hours behind it by now...

jp

mesaticus
02-04-2005, 01:55 PM
moka-j, I'll try checkin' those drivers when I get home from work. Seems odd that the same drivers wouldn't disturb R9 though does it?

Beyon the freezing issue, has anybody looked at that "slicing issue" in the jpg I posted a URL too (http://www.frame7.com/viewport_shift.jpg) . Would that be a driver issue also?

Being new the program and not set in any ways yet, I was impressed with R9's demo so far, almost exactly for all the reasons you stated. N-gons, shaded wires, etc. I've been having such a problem with "triangles" when modeling, just n-gons alone seem worth it.

Didgeroo
02-04-2005, 02:13 PM
Re. the shifted background reference, looks indeed like a driver issue, or a refresh error.
As a user of NVidia cards I rarely upgrade my driver unless the program recommends it.

They've been way out of line with some of their latest releases, so bad that even some games recommend not using some of their revisions. :\
I'd try falling back to older revisions since only if you use DirectX for display you'll need later rev's really imho.

3DGuru.com got a nice collection of drivers and also a very informative forum about NVidia / ATi drivers. Check it out if you have the time, you learn alot about what rev's are downright crappy, and it's also the place to be at to softmod a card into a 'pro' card. :)

Cheers.

EDIT: Spelling.

AdamT
02-04-2005, 02:42 PM
There were quite a few changes in R9's OGL to accommodate highlighting and the HUD, so it may be that something Maxon did sits better with your card/drivers. On average, though, I think OGL performance is about the same.

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