View Full Version : Twisted Extreme Sports - Character/Env - Loki/Aaronstg
Hey guys. I'm back for more.
This time I have teamed up with the very talented Aaronstg . We came up with a great Extreme Sport that I am very excited about and, hopefully, should please you all as well.
Concept SKETCH
http://www.gamesentry.com/loki/challenge/sketch01.jpg
ARCHIVE
2 Hours into the model
render1 (http://www.gamesentry.com/loki/challenge/render1.jpg)
render2 (http://www.gamesentry.com/loki/challenge/render2.jpg)
I do not have any model sheets on him yet so its just a generic 'big guy' at the moment.
Crits are welcome, though I am very aware of anatomy errors. Please feel free to rip it to shreads now, you never know when you miss something, another eye is always welcome.
This was primarily a post to stake my claim.
:thumbsup:
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tascitus
09-12-2002, 04:22 AM
nice sketch, lets see some polys!
ask and ye shall recieved
working on the neck and fixed some of the back... working my way down
ARCHIVE
poly1 (http://www.gamesentry.com/loki/challenge/poly1.jpg)
poly2 (http://www.gamesentry.com/loki/challenge/poly2.jpg)
visualboo
09-12-2002, 04:48 AM
Look at that little heiny. So cute :) j/k Loki
Cool ass sketch aaron :thumbsup:
This is 5 hours invested.
heading to bed now.
ARCHIVE
poly3 (http://www.gamesentry.com/loki/challenge/poly3.jpg)
render3 (http://www.gamesentry.com/loki/challenge/render3.jpg)
render4 (http://www.gamesentry.com/loki/challenge/render4.jpg)
I am probably going back to the enviroment which I have been modeling while waiting for Mr. Aaronstg to come thru with the awsome drawings. Its pretty much done on the modeling side and going to start on the enviroments textures.
This friday/weekend I go back to the character to work on the model sheet for this guy which is heading my way then. Armor and 'other' are after that and then rigging/texturing.
I'm having a blast! - see you on the weekend
:bounce:
(I will be archiving these images into links after a few days up. I dont want to bog down anybodys connection.)
Great progress! When can we see some cool sci-fi armor thingies? Keep up the good work :)
ur drawing is super sweet, it got that cool capcom style, i cant wait to see the armor...NICE!!!!!!!!!:applause:
style changes today...
ARCHIVE
ploy4 (http://www.gamesentry.com/loki/challenge/poly4.jpg)
ploy5 (http://www.gamesentry.com/loki/challenge/poly5.jpg)
working on getting the right proportions down
it still has a little way to go on the shape of the body. I get to do a lot of definition on the arms/shoulders and also need to shape the legs a little better (though they will be covered with armor I still want to get a good base model down just for practice)
:thumbsup:
derwolpertinger
09-14-2002, 10:31 AM
really nice work so far, btw the left model reminds me abit of spiderman. :D
visualboo
09-14-2002, 07:12 PM
Cool... I deffinitely like the style changes. C'ma, get moovin :)
Yeah SUPER sweet!!!!! the more bulky guy looks really cool, maybe u should push his chest back a bit more, so he has a cool stance.
look good so far
:thumbsup: :thumbsup:
two thumbs up
arm definition time
I have several pieces of armor started but they still need to be fixed before I post them
WIREFRAME (http://www.gamesentry.com/loki/challenge/arm/arm5.jpg)
http://www.gamesentry.com/loki/challenge/arm/arm4.jpg
WIREFRAME (http://www.gamesentry.com/loki/challenge/arm/arm3.jpg)
http://www.gamesentry.com/loki/challenge/arm/arm2.jpg
WIREFRAME (http://www.gamesentry.com/loki/challenge/arm/arm1.jpg) - no highres shown
crits - comments - advice ?
quick update for you guys, here is the start of the armor. I will be doing the shoulderpads / neckpad tonight and then moving onto the hands / gauntlets or the head :shrug:
http://www.gamesentry.com/loki/challenge/poly6.jpg
visualboo
09-16-2002, 07:14 PM
cool...
Did you ever get those character sheets from Aaron?
I know you're still very much in WIP mode but the neck looks pretty... ummm... girthy! :) More than the draring :D
Yes, I recieved some model sheets for the body and have worked the shape of the body from those. If I removed the armor it would match the concept body perfect. The neck size will come down to make way for the armor/padding though out of necessity.
In my game, you dont get the luxury of showing skin.
erilaz
09-17-2002, 10:58 AM
Nice chunky style going on. Very well done! Definiation and armour is coming along great. :D
A shader test to get the right look and feel for the 'ball'
crits? comments? suggestions?
http://www.gamesentry.com/loki/challenge/ball.jpg
Satyricon
09-17-2002, 09:29 PM
Cool!!!:buttrock: It's like playing a video game! Keep on rolling:thumbsup:
Iguiniz.X.
09-17-2002, 10:55 PM
OMG if this aint
DEAD BALL ZONE
further no crit looks great
hehehe
I went and checked out DEAD BALL ZONE - I see the similarity but what I have in store is much.. much.. much cooler :cool:
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