Leebre
02-01-2005, 04:39 PM
I asked this question in a previous thread but I think it might get missed since it is kind of unrelated to the original thread subject, so I thought I would ask it again:
Would it be possible to create an armature that does the following:
The armature moves in Cartesian coordinates so that its x-axis values drive one object and its y-axis values drive another (such as controlling two related morphs on an object).
The armature also overlays a graphic of a graph for visual purposes and is constrainted within the boundaries of the graph (I'm guessing screen coordinate placement to get a 1:1 relationship between distance moved and value applied).
If it isn't possible with existing functionality could I possibly script in the missing pieces to make it work?
Would it be possible to create an armature that does the following:
The armature moves in Cartesian coordinates so that its x-axis values drive one object and its y-axis values drive another (such as controlling two related morphs on an object).
The armature also overlays a graphic of a graph for visual purposes and is constrainted within the boundaries of the graph (I'm guessing screen coordinate placement to get a 1:1 relationship between distance moved and value applied).
If it isn't possible with existing functionality could I possibly script in the missing pieces to make it work?
