shserge
01-30-2005, 11:13 PM
Hi!
I converted my normal map to world space and now want to plug it into normalCamera slot of material. MentalRay needs that normals were in world space rather than camera space.
The way to add bump: for it i connected normals in world space to normalCamera of the bump2d node. Output of bump2d node i connected to material's normalCamera.
Is this way of adding bump correct?
I converted my normal map to world space and now want to plug it into normalCamera slot of material. MentalRay needs that normals were in world space rather than camera space.
The way to add bump: for it i connected normals in world space to normalCamera of the bump2d node. Output of bump2d node i connected to material's normalCamera.
Is this way of adding bump correct?
