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RoryWoodford
09-11-2002, 08:24 AM
Hi dudes,

Is there anyway to flatten your morph targets? or edit/remove?
I basically want to copy a morph target to a new target and work backwards... but every time I copy paste the points they resort to their base position...

need urgent help :(

thanks all

Cgkoko
09-11-2002, 09:16 AM
i quess what you need is to 'apply morph' to the morph target that you want to flaten, using your base morph

Eugeny
09-11-2002, 10:40 AM
Ctrl+F6 (by default) in Modeler. Here u have axes to all maps (Weight, Morphs, UV, Vertex), right click on map and u can remove, rename, or copy map...

Wesball
09-11-2002, 04:49 PM
Also, I think you can export the object as an older lightwave format and it will create all your morphs as separate objects... since those files didn't support endomorphs.

don't quote me on it though... I'm not sure and I'm not around my computer to check. :D

Eugeny
09-11-2002, 04:56 PM
U are absolutely right :thumbsup:

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