Sciatica
09-11-2002, 12:45 AM
Hi, I had a couple questions on the workings of Maya
1) When combining polygon objects, if the two objects are not joined with edges and whatnot, will the two objects have problems with animating? Ex. I am working on a mouse character and the mouse's nose is not connected to the actual mouse model, but they are combined. When he is being animated (facial animation and walk cycles) will there be noticeable problems with the nose? hope that made sense :)
2) When working with Maya Fur, is it possible to add fur on just certain portions of a whole model? Ex. The mouse will have fur on his arms and legs but not on his feet and hands. Is this possible? or am I going to have to use paint FX.
Next is a little problem I am having with a previous character which hopefully somebody may have run into and has fixed. I was working on a Troll model in Polygons and when it was completed I tried to smooth it but it wouldn't work. I messed with all sorts of stuff but could never get it to work.
My teacher couldn't get it to work either so we sent the model off to Alias but we got back a reply that the model was corrupt. I don't know what I did for this to happen, its never happened in the past, and I modeled the Troll the same as I have modeled all my past characters so I'm lost. Has anyone had this happen to them and managed to fix it? Or is there a program that can un-corrupt Maya models? Any help would be much appreciated.
Hope this all made sense and thanks in advance to any help.
1) When combining polygon objects, if the two objects are not joined with edges and whatnot, will the two objects have problems with animating? Ex. I am working on a mouse character and the mouse's nose is not connected to the actual mouse model, but they are combined. When he is being animated (facial animation and walk cycles) will there be noticeable problems with the nose? hope that made sense :)
2) When working with Maya Fur, is it possible to add fur on just certain portions of a whole model? Ex. The mouse will have fur on his arms and legs but not on his feet and hands. Is this possible? or am I going to have to use paint FX.
Next is a little problem I am having with a previous character which hopefully somebody may have run into and has fixed. I was working on a Troll model in Polygons and when it was completed I tried to smooth it but it wouldn't work. I messed with all sorts of stuff but could never get it to work.
My teacher couldn't get it to work either so we sent the model off to Alias but we got back a reply that the model was corrupt. I don't know what I did for this to happen, its never happened in the past, and I modeled the Troll the same as I have modeled all my past characters so I'm lost. Has anyone had this happen to them and managed to fix it? Or is there a program that can un-corrupt Maya models? Any help would be much appreciated.
Hope this all made sense and thanks in advance to any help.
