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Felipe
01-28-2005, 04:38 PM
Hello,

Probably a stupid question, but here it goes:

I have set an image texture using a tiff image with alpha channel and whenever I use Textured Decal in viewport it only show me the alpha channel and not RGBA, Is there a way to change this ?
Strange thing is that I have used tiff with alpha and they worked great before...

Thx in advance,

Felipe

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01-28-2006, 05:00 PM
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