View Full Version : 3d Palace releases 80hr video training set for 3d max
SheepFactory 01-26-2005, 06:11 PM The good folks at 3d Palace are back with another awesome video tutorial set:
"Ultimax Armageddon is the single largest and most comprehensive Max video ever created, spanning over 80 hours of video training on over 100 videos with numerous extras, bonus features, cut segments and a lot more besides. So, without farther ado, lets look at what Ultimax Armageddon is all about;"
here is the link:
http://3d-palace.com/shop_dvd3.php
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olblue
01-26-2005, 06:37 PM
Thanks Sheep, its taken about 6 months or so to put this set together - Anyway here follows the information on the set. Its on sale and shipping now - I just posted out all the pre-orders (nearly broke my back on the way to the post office) £32.49 INCLUDING worldwide postage. Blurb follows...
In July last year I approached extremely talented artist Jeremy Love (http://www.jezzarts.btinternet.co.uk/bio.htm) and commissioned him to create for me a concept of a massive mobile walking machine city, what he created for me allowed me in turn to create what follows. All of jeremy's materials that he created for this project will be available to download in a zip archive or you can purchase the reference art pack seperately via the shop. Also Dave Davidson, top 3d bloke, trad artist and all round nice bloke, very kindly produced for us some concepts that evolved into the transforming scout and defender ships - so head over and check out dave's great work at www.max3d.org (http://www.max3d.org/) and download his concept sketching walkthrough on 3d-palace.
The tutorial scope is to show you how to create everything you are going to need as major props for a mock sci fi promo Ultimax Armageddon Ultimax is a giant mobile temple that walks from city to city so that its undead crew can make sacrifices to keep themselves in their state of undeath. (note that there will be DVDs covering building the crew later this year) The giant walking machine is some 380 meters tall and is detailed LITERALLY down to the rivets. Ultimax has gangways, access doors, access panels, riveted panels, pipework, cabling, access stairs and ladders, habitation decks, hangars, command areas, HUGE weapons defence systems and a lot more besides.
http://www.3d-palace.com/umax5.JPGIs that all? You may ask, no how about this time we show you (note partially with the main model) how to unwrap, create textures, and place them? How about we also show you how to create it's support craft, scouts and attacker vehicles which can fly down from the hangars and transform into two legged attack and scout vehicles? How about we show you how to rig and animate those too? How about we show you how to unwrap and texture those as well? Want something to destroy? How about we even show you how to create a 300 meter high desert archology structure that it can attack with its support vehicles?
We can show you all of this in ULTIMAX ARMAGEDDON!
http://www.3d-palace.com/umax1.JPGSo, what do you get with this huge set? Two (How did we get it all on there???) DVDs packed with the tutorials and a friendly and easy to use interface which come in a beautifully packaged DVD case the tutorials will take you from an empty (and no plugins needed by the way) reset of Max 7, all the way through to having all your Xreffed objects stamping about on the screen shooting and attacking things.
Now, I know there have been some concerns from people about the polygon count this tutorial's primary goal was to show you that you CAN use obscene amounts of polygons without your computer exploding though. Ultimax on its own without the support ships is over 4 million polygons, however through the power of Xref's and isolating and even a basic hide function there is no reason that ANYONE with a decent computer coundn't build this.
In addition to the tutorials you also get access to ALL the max files that were used in the creation of the set as well as a comprehensive set of WIP shots so that you can keep track of what you are doing as well as access to the concept art and plans AND the psd's for the textures. So, I will now list all the parts and extras and so forth that come on the DVDs (note that this listing is subject to change in final edits.)
ULTIMAX ARMAGEDDON
1 The sole of the toe
2 Toe Inhibitor
3 Toe Engine Rear
4 Toe Top Casing
5 Toe to foot pistons
6 Toe top piston mounts
7 Centre support toe
8 Foor to toe piston mountings
9 Foot front supports
10 Treads for foot
11 Treads pathdeform
12 tread housings
13 tread side detail and copying
14 Foot rear detailing
15 foot rear engine outputs
16 Completing the foot
17 Starting the lower leg
18 Detailing the lower leg front
19 Detailing the lower leg back
20 Lower leg front piston lower
21 Upper part of the lower leg
22 Finishing the lower leg
23 Starting the upper leg build
24 Upper leg building in the detail for the rear
25 leg tweak one (height)
26 Upper leg extending to pelvis region
27 Finishing up the upper leg
28 Housekeeping and moving up to the torso
29 Torso sidepiece
30 Torso centre
31 Tweaking the width of the torso
32 Starting the lower torso
33 Starting the upper torso detail
34 Additional external pipework and details
35 main centre control shaft
36 Torso upper gantries
37 Internal pipework and supports
38 Finishing up the main torso
39 Shoulder mounts
40 Shoulder to neck plus adjustments
41 Shoulder to weapons connections
42 Detailing the weapons mounts
43 Starting the OWL cannon
44 Refining the OWL cannon
45 Building the rear pipes and joins for the OWL cannon
46 Finishing up the OWL cannon
47 Starting the buildings
48 Building the cooling tower
49 Adding to the cooling tower
50 The exhaust system buildings
51 Lower command structure
52 The Heartline buildings
53 Starting the hangars
54 Attaching the hangars
55 Adding control towers to the hangars
56 Hangar command
57 Bridge head cowl
58 Bridge head neck joins
59 Completing the head
60 Adding a ball join to the arms
Creating the Scout Vehicles
1 Basic cabin
2 Legs part 1
3 Feet and lower legs
4 Hips and additional parts
5 Finishing up
Converting the scout to a Defender class Vehicle
6 Converting to the attack configuration
7 Guns and Ammo
Creating the Archology (An adaptation of a max 6 tutorial)http://www.3d-palace.com/umax2.JPG
1 Buiding a keep
2 Converting the keep into an archology
Not used segments
Treads for the foot 1
Treads for the foot 2
Treads for the foot 3
Upper torso build stage A
Animation, Rigging, Unwrapping and Texturing
1 Getting started saving selected parts to seperate the files
2 Optimizing the arms creating low res versions and linking them
3 Optimizing the head
4 Optimizing the Pelvis
5 Optimizing the torso
6 Optimizing the leg
7 Optimizing the foot
8 Adding in the new arm
9 Rigging the arm
10 Rigging the Leg and Pelvis
11 Rigging the Torso and Pelvis
12 Rigging the final parts in
13 Rigging the foot and attaching the leg
http://www.3d-palace.com/umax7.JPG1 Rigging the Scout Walker ship
2 Animating the Scout walker ship
1 Unwrapping the Defender walker ship
2 Texturing the ship
3 Animating and Rigging the ship
4 Animating Rigging the ship
1 Creating animated scene 1
2 Creating animated scene 2
3 Creating animated scene 3
4 - Creating animated scene 4
5 - Creating animated scene 5
6 - Creating animated scene 6
7 Final animation environment setup
ADDITIONAL (note that these are production walkthroughs with no audio)
1 - Final Animation Ideas 1
2 - Final Animation Ideas 2
3 - Final Animation Ideas 3
4 - Final Animation Ideas 4
Bonedaddy
01-26-2005, 09:56 PM
Good lord, man, that's nuts. Congrats on putting it all together! Were I a max user, I would gobble this up with a quickness.
Shilts
01-27-2005, 07:02 AM
Thats a crazy amount of work!!!
Well, I am going to buy this set soon, and I don't even use max (I'm a c4d user). Great work!
olblue
01-27-2005, 07:33 AM
Thanks Shilts :) Im about to link in the timelapse video of the main modelling piece - I will post up a link once its done.
thematt
01-27-2005, 07:36 AM
Wow max user re lucky.. 32 £ shippement included !!! that's a hell lot of a good deal..I've never seen that..for 80 hours, man that's crazy, hope you'll sell a bunch.
I'm not max user though but this is really really good , max user should all jump on that.
Think about it gnomon sell those 2h DVD for 69$ (such as Alias) and they sure don't include shipement, so to send it here in France it's about 100 $ the DVD !!!.can't compare
Awesome work, think it will be good for max user.
best of luck.
cheers
olblue
01-27-2005, 07:46 AM
Thanks thematt :) As promised to all, here is the timelapse link - as its 80 megs you will have to register on 3d-palace (free) - I also made it a mov so that mac users could have a look at what is going on if they like - The link is http://www.3d-palace.com/video.php?vid=69# - this was compressed some 3000% and reduced in dimension, the quality of the timelapse video should in no way be compared to the quality of the actual training videos. Also - if anyone wants to mirror this as a direct download somewhere please feel free - I would do so myself on the second 3d-palace server however it would seriously mess with the downloads of free tutorials for my members unfortunately.
anyway, please enjoy the timelapse, if you need to register please remember its free to do so with no spam or crap :)
olblue
02-06-2005, 07:28 PM
Just got back from Animex to discover ... well looks like Im going to be taking a lot more to the postbox on the 10th than I thought ;) Im going to be making a dualpack APU set and Ultimax set soon as well as releasing a portfolio of the concept art for Ultimax once I get a good printer (I prefer a high quality job). Anyway, I have to get some work done on the TV-Palace episodes now, we got a LOAD of interviews that have to be edited and put together - should get a teaser out in the next week.
I will keep you posted.
Cris
SheepFactory
02-06-2005, 08:07 PM
looking forward to those interviews Chris!
how was Animex this year?
olblue
02-06-2005, 08:30 PM
It went great thanks Sheep, I got some great footage of the guys from Pixar doing Dick Van Dyke impressions (plus 20 or so minutes of interview about their tecniques and backgrounds as well as tips on landing a decent job in 3d), Tom from ILM was talking about how he got into the industry, some great information on physiology from Dr Stuart Sameda, some great information as usual from Pete Draper, some interesting insight into new games systems with Cris Crawford and a lot more besides. Hope to have a teaser out soon!
Cris
M.E.L.
02-18-2005, 03:41 PM
Hey Cris,
glad to see another DVD set coming out. The APU set was fantastic :) Look forward to seeing this one!
olblue
02-19-2005, 08:15 PM
Thanks MEL. I get this horrible feeling its time I stopped making great big mechs at last and do something else soon - 6 months of mechwork has made my head hurt...
-Vormav-
02-21-2005, 02:58 AM
80 hours? That's insane. http://cgtalk.com/images/smilies/aarggggghhhh.gif
Heh, I'd be sick of mechs after spending just 80 hours on them. But then, thinking on all the additional work dealing with mechs that must have gone into this... http://cgtalk.com/images/smilies/surprised.gif
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