View Full Version : How to get the Depth in 3D Max?
manxuyen 01-24-2005, 07:59 PM Hi all,
If you guys have tutorials on making different image effects using the Depth or other related things, please kindly give me.
Thank you very much,
Manxuyen
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you've gotta change the blue font man, its burning my retinas. as far as the DOF effect, you can achieve this in the effects panel, or do it in post by rendering out the z-buffer. this gives you a lot more control of what is happening and the look you want.
Palle
01-24-2005, 09:09 PM
I agree... please change to a better font color. :)
Regarding the distance from the camera you can easily read out the distance to the camera target.
Select the camera object and go to the modify tab. There you can find the value "Target Distance". You can also adjust it there.
If you want to read out the distance from the camera to the center of the scene at any given point in time you can use a helper object called "ExposeTransform".
- Create a camera and a dummy object in the scene
- Place the dummy in the middle of the scene
- Move the camera to any position away from the dummy
- Create: Create/helpers/ExposeTransform and place it anywhere in the scene. The ExposeTransform object will be used to read out the distance from the camera to the dummy object.
- Select the ExposeTransform and go to the modify tab.
- Click on "Expose node" and select the dummy object
- Click on "Local Reference Node" and select the camera
Scroll down the modify tab and find the value called "distance to reference".
Done :)
manxuyen
01-25-2005, 04:20 AM
The font has been changed :-). Sorry I didn't notice it before.
Thanks for your reply. Do you guys have some developped tutorial for this so that I can learn my self and don't bother you guys too much :-).
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