nulll-void
01-24-2005, 03:02 PM
I've been working on this model for quite a while now, various stuff came in between (school, hack attack, etc). With school giving me a bit of a break and the problems with my sites now solved it's time to continue this model. The ship is part of an animated sci-fi series i'm working on, of which the storyboard is being placed online in a slightly altered form so it's somekind of comic/story hybrid.
You can find it at http://4thmoon.nulll-void.com (http://4thmoon.nulll-void.com/) - the 'introduction' is intended as a test, when i was still working with Bryce & Wings3D some 6-8 months ago, since then i got into 3Ds Max 6 and never went back to Bryce except to make some landscapes or skies as backgrounds. The first episode has already a few pages, and a couple of images which are in fact test renders of the models i'm working on. Since i'm still quite new to 3Ds Max my models are improving quite fast and so the models you see there probably no longer exist in that form but have been updated one way or another...
I summarized the work i've done until this point on this Rune X13 model in a small 'making of' file on my site : http://www.svc.nulll-void.com/visuals/wips/runex13/index.htm - it contains several pictures of the ship in various stages of progress and close ups of several sections of the ship.
http://www.nulll-void.com/misc/big03.jpg
At one point the ship was 1.3 million faces, but then i decided to remove most of the unnessecary random 'details' and add some more 'functional' elements, that's basically what i'm doing right now : i'm modelling seperate panels, some with thruster engines, some with small laser turrets, some just various kinds of technology/wires/tubes and so on. Then i'll just insert these seperate panels where they're needed and duplicate them. Making seperate panels allows me to quickly duplicate certain areas of geometry (one or more panels) instead of remodelling it somewhere else and stuff like laser turrets and thruster engines can easily be used for future models since i made them as seperate files/objects.
At this point the ship is about 680.000 faces, the most left and right hand sides of the green section of the ship will be covered in these 'panels'.
Some big (2000 by 600 pixels) images :
http://www.nulll-void.com/misc/big01.jpg
http://www.nulll-void.com/misc/big01wire.jpg (wire)
http://www.nulll-void.com/misc/big02.jpg
http://www.nulll-void.com/misc/big02wire.jpg (wire)
You can find it at http://4thmoon.nulll-void.com (http://4thmoon.nulll-void.com/) - the 'introduction' is intended as a test, when i was still working with Bryce & Wings3D some 6-8 months ago, since then i got into 3Ds Max 6 and never went back to Bryce except to make some landscapes or skies as backgrounds. The first episode has already a few pages, and a couple of images which are in fact test renders of the models i'm working on. Since i'm still quite new to 3Ds Max my models are improving quite fast and so the models you see there probably no longer exist in that form but have been updated one way or another...
I summarized the work i've done until this point on this Rune X13 model in a small 'making of' file on my site : http://www.svc.nulll-void.com/visuals/wips/runex13/index.htm - it contains several pictures of the ship in various stages of progress and close ups of several sections of the ship.
http://www.nulll-void.com/misc/big03.jpg
At one point the ship was 1.3 million faces, but then i decided to remove most of the unnessecary random 'details' and add some more 'functional' elements, that's basically what i'm doing right now : i'm modelling seperate panels, some with thruster engines, some with small laser turrets, some just various kinds of technology/wires/tubes and so on. Then i'll just insert these seperate panels where they're needed and duplicate them. Making seperate panels allows me to quickly duplicate certain areas of geometry (one or more panels) instead of remodelling it somewhere else and stuff like laser turrets and thruster engines can easily be used for future models since i made them as seperate files/objects.
At this point the ship is about 680.000 faces, the most left and right hand sides of the green section of the ship will be covered in these 'panels'.
Some big (2000 by 600 pixels) images :
http://www.nulll-void.com/misc/big01.jpg
http://www.nulll-void.com/misc/big01wire.jpg (wire)
http://www.nulll-void.com/misc/big02.jpg
http://www.nulll-void.com/misc/big02wire.jpg (wire)
