vfx
01-24-2005, 11:29 AM
Hi all, Well I'm making the transition from max 2 maya, and I'm currently working on a head and this is the problem I'm having!
Usually in max, to work on the interior of the mouth, I select and hide all the faces that contribute to the top half of the head so that I can see right into the mouth - the problem in maya is that yes I can hide the faces (using bonus tools), but then when I go to extrude an edge, the polygons aren't visible so I can't work!!! Only when I unhide all do the new polys appear. How do I solve this issue!!?
Thanks
Usually in max, to work on the interior of the mouth, I select and hide all the faces that contribute to the top half of the head so that I can see right into the mouth - the problem in maya is that yes I can hide the faces (using bonus tools), but then when I go to extrude an edge, the polygons aren't visible so I can't work!!! Only when I unhide all do the new polys appear. How do I solve this issue!!?
Thanks
