Magicman49
01-23-2005, 11:31 PM
Hey guys
I downloaded the Jeff Lew "greendude" model as a 3d studio MAX format. The model was actually lots of seperate objects which i welded together in MAX, saved as an FBX file and imported into maya.
As soon as i apply a soft skin bind, any bones that come close to touching the actual mesh, cause the mesh to turn black in the viewport (not when rendered).
I guess this has something to do with importing the file. is there anyway to "reset" the mesh. Deleting the history didnt work.
Ideas anyone to what is causing this or how to fix it?
Thanks
Also another problem which i think is related, is that i am unable to create hard edges... all the edges are soft. the hard/soft edges tool has no effect.
(using maya 6)
See attached picture:
http://www.boomspeed.com/the_wizard/greenproblem.jpg
I downloaded the Jeff Lew "greendude" model as a 3d studio MAX format. The model was actually lots of seperate objects which i welded together in MAX, saved as an FBX file and imported into maya.
As soon as i apply a soft skin bind, any bones that come close to touching the actual mesh, cause the mesh to turn black in the viewport (not when rendered).
I guess this has something to do with importing the file. is there anyway to "reset" the mesh. Deleting the history didnt work.
Ideas anyone to what is causing this or how to fix it?
Thanks
Also another problem which i think is related, is that i am unable to create hard edges... all the edges are soft. the hard/soft edges tool has no effect.
(using maya 6)
See attached picture:
http://www.boomspeed.com/the_wizard/greenproblem.jpg
