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plaguelord
01-22-2005, 11:19 PM
Hi all, Im making another head, usually I put this in Focused critiques forum, but is dead, so maybe here I can get some help to improve the model, proportions, and topology.
Im trying to make a male head without much detail, to use as a base for more complex models.
software 3dmax 6

thanks in advance

OLD

http://www.ancestralrecall.com.ar/3d/head/head-wip12.jpg

NEW

http://www.ancestralrecall.com.ar/3d/head/head-side.jpg

NEW

http://www.ancestralrecall.com.ar/3d/head/head-front.jpg

DoctorMonkeyFist
01-23-2005, 01:34 AM
nice start plague lord.If you're trying to do a generic male head, I have a couple suggestions.The top of the cranium should be a little taller or the eye sockets a little lower.The center of the eye usually falls halfway down the head.The nose looks a bit long but that might also be attributed to the eyes being too high.The outer corners of the eye should be pushed further back.They're typically a little further back than the inner corners.Hope I helped a little.Good luck.

plaguelord
01-23-2005, 04:33 PM
thanks a lot hazzadus, I agree with your comments, specially with the outer borders change. Can you put a picture with red lines for the corrections? that can be a lot helpful

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