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Peoples
09-09-2002, 02:58 PM
Please help! :bounce: :bounce:

This is a stupid question: How can I light up a room scene with sun coming from a window (the sun beeing a parallel spot f.ex) without the room becoming the color of the floor? What I mean is if my floor texture is brown wood - the light bouncing from it makes the whole room look brown overriding my wall & ceiling textures. If I adjust the floortextures receive/generate GI-settings the room gets too dark. In principal - do I need extra lights inside the room or what should I do? :shrug:

ThirdEye
09-09-2002, 03:13 PM
decrease the saturation level for walls in the illumination panel of their material

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