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bronzefish
01-21-2005, 10:33 PM
Since a while ago, the viewports in my 3ds max 7 have been acting quite stange. Whenever I pan, zoom or rotate in them, all objects are shown as what I think is their bounding boxes. This is very annoying, as I can only see the bounding boxes, not the objects/polys.

I have tried to find the answer in the reference but I can't find it. Does anybody know how to change this, so that I can see the whole objects again?

bronzefish
01-21-2005, 10:37 PM
Oh, i found the answer right after i posted this. I pressed the "O" key and it was back. So nevermind.... : /

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