TMNT3D
01-21-2005, 06:51 PM
http://www.ninjaturtlesnetwork.com/menu/lowpoly.jpg
I swore I'd never do this model again, but now that I've discovered how to properly low poly model something...
I'm trying to model something low poly, because the high poly is, well, to high :). So far, it went from 300,000 polygons to 20,000, even though It's still not completed.
But, I've got a problem. I think it looks better unsmoothed when rendered than it does smoothed. But, I havn't been able to figure out how to get those criss cross lines off the model when it's being rendered. It looks terrible with them. Any ideas?
http://www.ninjaturtlesnetwork.com/menu/lowpoly1.jpg
Thanks!
I swore I'd never do this model again, but now that I've discovered how to properly low poly model something...
I'm trying to model something low poly, because the high poly is, well, to high :). So far, it went from 300,000 polygons to 20,000, even though It's still not completed.
But, I've got a problem. I think it looks better unsmoothed when rendered than it does smoothed. But, I havn't been able to figure out how to get those criss cross lines off the model when it's being rendered. It looks terrible with them. Any ideas?
http://www.ninjaturtlesnetwork.com/menu/lowpoly1.jpg
Thanks!
