LeeGriggs
01-20-2005, 02:20 PM
Hello, Ive tried modelling this shape in nurbs:
http://www.massager-guide.com/Images/800x600/Pressure_Positive_Original_Jack_Nobber_II_Massager.jpg
however I had to model it as separate pieces that dont look right when rendered (the refracted rays look odd).
So it looks like Im gonna have to render it in polys or subdivs as one solid mesh (both of which I am poor at).
This might seem like an obvious question, but could someone explain which would be the best method and how. Maybe you could send me a link to a tutorial that does a similar shape? or even better you could explain how to do it.
thanks :)
http://www.massager-guide.com/Images/800x600/Pressure_Positive_Original_Jack_Nobber_II_Massager.jpg
however I had to model it as separate pieces that dont look right when rendered (the refracted rays look odd).
So it looks like Im gonna have to render it in polys or subdivs as one solid mesh (both of which I am poor at).
This might seem like an obvious question, but could someone explain which would be the best method and how. Maybe you could send me a link to a tutorial that does a similar shape? or even better you could explain how to do it.
thanks :)
