NNois
01-18-2005, 02:46 PM
Hi !
We are transistionning from Lightwave to XSI. Does anyone know how to archieve in XSI a "clip map" ala lightwave ?
A better explanation : a clip map is a 2 bit image ( black or white ) who act like a transparency map, but in addition act as a "cut" object feature, in result for example, ray don't hit the surface of the polygon who is "cutted" we can make like that a tree with leaves (mapped and clipped mapped) who cast shadows with a shadow map.
Thanks in advance and sorry for my crappy english...
We are transistionning from Lightwave to XSI. Does anyone know how to archieve in XSI a "clip map" ala lightwave ?
A better explanation : a clip map is a 2 bit image ( black or white ) who act like a transparency map, but in addition act as a "cut" object feature, in result for example, ray don't hit the surface of the polygon who is "cutted" we can make like that a tree with leaves (mapped and clipped mapped) who cast shadows with a shadow map.
Thanks in advance and sorry for my crappy english...
